﻿using System;

/*
 * Implement the "Falling Rocks" game in the text console. 
 * A small dwarf stays at the bottom of the screen and can move left and right (by the arrows keys). 
 * A number of rocks of different sizes and forms constantly fall down and you need to avoid a crash.
 * Rocks are the symbols ^, @, *, &, +, %, $, #, !, ., ;, - distributed with appropriate density. 
 * The dwarf is (O). Ensure a constant game speed by Thread.Sleep(150).
 * Implement collision detection and scoring system.
 */

class FallingRocks
{
    static void Main(string[] args)
    {

    }
}

